Wednesday, March 22, 2023

Outlaw's Vengeance Tour and Giveaway

 


Outlaw's Vengeance

Assassins of Landria Book 5

by Gail Z. Martin

Genre: Dark Epic Fantasy 


An epic fantasy buddy flick/bromance with a dark edge as well as humor, the Assassins of Landria series veers into horror, action, family, angst, comedy, and the occult. Think Butch Cassidy and the Sundance Kid recast as medieval assassins.

A year after the evets of Fugitive's Vow, the worst of Rett's wounds are healed. His recovery came at a high cost, leaving Ridge indebted to a mage of dubious integrity. Rett is functional, but he remains scarred and bitter, and self-loathing over his damaged mind and body strains his bond with Ridge. When the mage Ridge owes assigns him a quest to cancel his debt, Rett fears betrayal, though Ridge has no choice but to comply. The additional dream-walking and astral projection abilities awakened by the fracturing of Rett's mind might be their only advantage, since Ridge's quest is a suicide mission to retrieve an artifact capable of altering the past and rewriting history.

Ridge and Rett will need to regain their unshakeable trust and unwavering loyalty to have any hope of surviving the mission. Their enemies are legion and their friends are few, but the greatest threat to their survival lies in their own unresolved guilt, anger and fear. In order to save history, they'll have to revisit deeds and memories best left buried, and make peace with the past to rescue the future. They think the artifact is to be used to try to save Kristoph. In reality, it enables them to make a tiny change that saves the life of the missing bastard heir, though they don't realize it at the time.


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Exile's Quest

Assassins of Landria Book 4

Buddy flick epic fantasy! The fourth in the Assassins of Landria series from the award-winning, bestselling author of Scourge: A Novel of Darkhurst and The Chronicles of The Necromancer.

A vacant throne. A dark mystic intent on the crown. Two fugitive assassins risking everything to save the kingdom that exiled them.

Rule-breaking, unconventional assassins Joel “Ridge” Breckenridge and Garrett “Rett” Kennar are caught between dangerous allies and deadly enemies as the future of Landria hangs in the balance. The council of regents controlled by the Witch Lord threatens the succession after King Kristoph’s murder. Rett escaped his brutal captors scarred in body and mind. Now he’s struggling to control the untested powers unleashed by his ordeal and dream walks to a hidden cloister full of forbidden magic. Falsely accused of treason, Ridge hunts the mage who damaged Rett and uncovers a terrifying new threat.

Can a desperate gamble by outlaws and exiles avenge the king and save the crown?

Exile’s Quest is an action-packed epic adventure filled with loyal friends, honorable fugitives, secret sanctuaries, hidden magic, and unexpected explosions.

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Your magic has grown stronger,” Malachi, the infamous mage of Rune Keep, said as he set a cup of hot tea on the table in front of Rett.

It wasn’t worth the price.” The bitterness in Rett’s tone wasn’t directed at Malachi. The necromancer had given him shelter, healed the worst of his physical wounds, and brought him back from the brink of death, tethering his fragile soul to a broken body and scarred mind.

Rett still hadn’t decided whether that was mercy or torment.

Malachi sat across from him and took a sip of tea before answering. “No benefit can be worth the torture you endured. But to come away with something valuable—it’s better than nothing.”

I guess. So far, I can’t see that the new abilities are much use.”

Joel “Ridge” Breckenridge and Garrett “Rett” Kennard were King’s Shadows, dispatched to deal with the highest level of threat to the Kingdom of Landria and its monarch. Unlike the other Shadows who worked alone, Ridge and Rett fought as a team, best friends since their orphanage days. Their methods were unorthodox, but their unmatched success rate spoke for itself.

Until now.

When traitors detonated explosives to kill the king, Rett had been next to Kristoph, buried in the rubble with him. Someone dragged Rett from the wreckage, but “rescue” wasn’t their intent.

The Duke of Letwick had been one of the planners behind the assassination, under the sway of Yefim Makery, the mystical “Witch Lord.” Letwick and a man he called “Doctor” had taken Rett to an abandoned fortress, battered his body, and used magic and powerful hallucinogenic drugs to assault his mind.

Ridge and their valet Henri were missing, presumed dead. They believed the same about Rett, and by the time they learned the truth, Rett had endured months at the hands of “Duke” and Doctor. He’d been barely alive and not quite sane when Ridge mounted a rescue.

He and Ridge had been falsely accused of treason, wrongly blamed for killing the king.



Fugitive's Vow

Assassins of Landria Book 3

Buddy flick epic fantasy! The third in the Assassins of Landria series from the award-winning, bestselling author of Scourge: A Novel of Darkhurst and The Chronicles of The Necromancer.

Rule-breaking, unconventional assassins Joel “Ridge” Breckenridge and Garrett “Rett” Kennar are back, and the stakes have never been higher.

The Witch Lord remains at large, orchestrating his plot against Landria’s throne from the shadows. Then tragedy strikes, the kingdom is in jeopardy, and Rett disappears. Framed for murder, Ridge flees with a bounty on his head, still intent on fighting the Witch Lord’s threat. Landria’s fate hangs in the balance, leaving only hard and dangerous choices.

Can an unlikely alliance of outlaws and fugitives turn the tide for justice and vengeance?


Sellsword's Oath

Assassins of Landria Book 2

Buddy flick epic fantasy! The second in the Assassins of Landria series from the award-winning, bestselling author of Scourge: A Novel of Darkhurst and The Chronicles Of The Necromancer books!

Wandering mystic Yefim Makary, known to his followers as the ‘Witch Lord’, disappeared before he could be accused of inciting dissent against King Kristoph. His supporters among the disenchanted aristocrats who weren’t arrested have fled or died by their own hand. The king is happy to put the matter behind him. Yet Burke, the commander of the elite King’s Shadows, doesn’t believe the threat is over, and he assigns his two most troublesome, rule-breaking—and successful—assassins to ferret out the real threat and put a stop to Makary’s plots.

Joel “Ridge” Breckinridge and Garrett “Rett” Kennard rose through the ranks of the Landrian army together, from teenaged conscripts to seasoned fighters. Together, they became the most feared team of assassins in Landria, surviving longer that most in their profession by virtue of excellent fighting skills, legendary bravado, peerless strategy, and an uncanny synchronicity.

As the threads of a new plot come together revealing disloyalty among the priests and generals, Ridge and Rett once again find themselves on the run, hoping they and their allies can figure out the Witch Lord’s latest scheme before it costs them their lives—and the king his throne.


Amazon * Audiobook * Bookbub * Goodreads


Assassin's Honor

Assassins of Landria Book 1

First in the new Assassins of Landria series from the award-winning, bestselling author of Scourge: A Novel of Darkhurst, and the Chronicles Of The Necromancer books!

Friends since their orphanage childhood, Joel “Ridge” Breckinridge and Garrett “Rett” Kennard rose through the ranks of the Landrian army together, from teenaged conscripts to seasoned fighters. Together, they became the most feared team of assassins in Landria, surviving longer that most in their profession by virtue of excellent fighting skills, legendary bravado, peerless strategy, and an uncanny synchronicity. Henri, their long-suffering squire, tends to the thankless jobs of provisioning and logistics, while Ridge and Rett fight and recover.

When wandering mystic Yefim Makary becomes the darling of disenchanted aristocrats, Rett and Ridge fear Makary—or the Witch Lord, as his followers call him—is a threat to the crown. As treasonous whispers spread, Ridge and Rett go rogue to stop the threat, save the kingdom and protect the king—while landing on the “Most Wanted” list themselves!


Gail Z. Martin writes urban fantasy, epic fantasy, steampunk and more for Solaris Books, Orbit Books, Falstaff Books, SOL Publishing and Darkwind Press. Urban fantasy series include Deadly Curiosities and the Night Vigil (Sons of Darkness). Epic fantasy series include Darkhurst, the Chronicles Of The Necromancer, the Fallen Kings Cycle, the Ascendant Kingdoms Saga, and the Assassins of Landria.

Together with Larry N. Martin, she is the co-author of Iron & Blood, Storm & Fury (both Steampunk/alternate history), the Spells Salt and Steel comedic horror series, the Roaring Twenties monster hunter Joe Mack Shadow Council series, and the Wasteland Marshals near-future post-apocalyptic series. As Morgan Brice, she writes urban fantasy MM paranormal romance, with the Witchbane, Badlands, Treasure Trail, Kings of the Mountain and Fox Hollow series. Gail is also a con-runner for ConTinual, the online, ongoing multi-genre convention that never ends.


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